Geb Builds - SmiteGuru (2023)

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Ranked: Duel

Ranked: Joust

Ranked: Conquest

Normal: Conquest

Normal: Arena

Normal: Assault

Normal: Joust

Normal: Siege

Normal: Clash

Normal: Slash

Build by Popularity

Geb Builds - SmiteGuru (1)

+10

Physical Protection

+10

Magical Protection

+75

Health

+7

Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

42.4%

Geb Builds - SmiteGuru (2)

+30

Physical Protection

+30

Magical Protection

+200

Health

+20

Mp 5

AURA - You gain 6 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

24.6%

Geb Builds - SmiteGuru (3)

+45

Physical Protection

+45

Magical Protection

+300

Health

+20

Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold.

6.2%

Geb Builds - SmiteGuru (4)

+75

Health

+10

Mp 5

+7

Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Each stack consumed provide you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4.1%

Geb Builds - SmiteGuru (5)

+60

Magical Protection

+300

Health

+45

Hp 5

+15

Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

3.6%

Geb Builds - SmiteGuru (6)

+250

Health

+15

Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

71.7%

Geb Builds - SmiteGuru (7)

+250

Health

+15

Hp 5

+30

Physical Protection

+30

Magical Protection

(Video) GEB IS BY FAR THE BEST SUPPORT IN SMITE

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 4. Max of 5 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 15% of your maximum health. Allies within 35 units heal for 15% of their maximum health over 10s. This effect can only occur once every 60 seconds.

4.1%

Geb Builds - SmiteGuru (8)

+250

Health

+40

Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

3.6%

Geb Builds - SmiteGuru (9)

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

2.8%

Geb Builds - SmiteGuru (10)

+90

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2.4%

Geb Builds - SmiteGuru (11)

+250

Health

+40

Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

33.1%

Geb Builds - SmiteGuru (12)

+80

Magical Protection

+250

Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10.5%

Geb Builds - SmiteGuru (13)

+30

Physical Protection

+30

Magical Protection

+20%

Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8.3%

Geb Builds - SmiteGuru (14)

+350

Health

+30

Hp 5

+20

Mp 5

+20%

Crowd Control Reduction

When you hit an enemy god with Hard Crowd Control, they drop a Spike on the ground that lasts for 7s. When you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus damage equal to 3% of their own Max HP. This effect lasts 5s and is doubled if you are the one who picks up the spike.

5.4%

Geb Builds - SmiteGuru (15)

+65

Physical Protection

+300

Mana

+10

Mp 5

(Video) MORE GEB IN JOUST, I'M JUST A GEB MANIAC! | SMITE Ranked Joust - Geb Gameplay

+20%

Cooldown Reduction

5.1%

Geb Builds - SmiteGuru (16)

+80

Magical Protection

+250

Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

24.3%

Geb Builds - SmiteGuru (17)

+30

Physical Protection

+30

Magical Protection

+20%

Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11.6%

Geb Builds - SmiteGuru (18)

+250

Health

+40

Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

10.8%

Geb Builds - SmiteGuru (19)

+50

Magical Protection

+150

Health

+20

Mp 5

+10%

Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4.7%

Geb Builds - SmiteGuru (20)

+40

Physical Protection

+40

Magical Protection

+10%

Cooldown Reduction

+20%

Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

4.4%

Geb Builds - SmiteGuru (21)

+30

Physical Protection

+30

Magical Protection

+20%

Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

24.3%

Geb Builds - SmiteGuru (22)

+40

Physical Protection

+40

Magical Protection

+10%

Cooldown Reduction

+20%

Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10.2%

Geb Builds - SmiteGuru (23)

+80

Magical Protection

+250

Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7.9%

Geb Builds - SmiteGuru (24)

+250

Health

+40

Physical Protection

(Video) THE PERFECT GEB GAME IN RANKED JOUST! | SMITE Ranked Joust - Geb Gameplay

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

4.9%

Geb Builds - SmiteGuru (25)

+50

Magical Protection

+150

Health

+20

Mp 5

+10%

Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4.2%

Geb Builds - SmiteGuru (26)

+40

Physical Protection

+40

Magical Protection

+10%

Cooldown Reduction

+20%

Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18.1%

Geb Builds - SmiteGuru (27)

+30

Physical Protection

+30

Magical Protection

+20%

Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12.4%

Geb Builds - SmiteGuru (28)

+55

Physical Protection

+55

Magical Protection

+10%

Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8.9%

Geb Builds - SmiteGuru (29)

+80

Magical Protection

+250

Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

4.3%

Popular Blessings

1

Geb Builds - SmiteGuru (31)

+10

Physical Protection

+10

Magical Protection

+75

Health

+7

Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sentinel's Gift

43.97%

2

Geb Builds - SmiteGuru (32)

+30

Physical Protection

+30

(Video) How to Build Chiron by the Rank #1 GM Joust

Magical Protection

+200

Health

+20

Mp 5

AURA - You gain 6 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Sentinel's Embrace

25.61%

3

Geb Builds - SmiteGuru (33)

+45

Physical Protection

+45

Magical Protection

+300

Health

+20

Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold.

Sentinel's Boon

6.48%

Popular Boots

Popular Actives

1

Geb Builds - SmiteGuru (34)

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

Magic Shell

21.21%

2

Geb Builds - SmiteGuru (35)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Blink Rune

12.74%

3

Geb Builds - SmiteGuru (36)

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 10 + 3% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 150s.

Cloak of Meditation

12.5%

4

Geb Builds - SmiteGuru (37)

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

Vision Shard

12.43%

Popular Core

1

Geb Builds - SmiteGuru (38)

+250

Health

+40

Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Sovereignty

21.61%

2

Geb Builds - SmiteGuru (39)

+80

Magical Protection

+250

Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pestilence

14.51%

3

Geb Builds - SmiteGuru (40)

+30

Physical Protection

+30

Magical Protection

+20%

Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pridwen

8.5%

4

Geb Builds - SmiteGuru (41)

+350

Health

+30

Hp 5

+20

Mp 5

+20%

Crowd Control Reduction

When you hit an enemy god with Hard Crowd Control, they drop a Spike on the ground that lasts for 7s. When you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus damage equal to 3% of their own Max HP. This effect lasts 5s and is doubled if you are the one who picks up the spike.

Manticore's Spike

4.78%

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FAQs

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